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The Gamification of the Climbing Gym

projects

The Gamification of the Climbing Gym

After receiving his diploma in Interactive Media, Jan Fiess founded a startup and developed innovative climbing holds. The creative technologist had the idea for a long time. At the Animationsinstitut, he got the necessary know-how to implement it successfully.

 
PERFECT WOMAN – Interview with Lea Schönfelder

people

PERFECT WOMAN – Interview with Lea Schönfelder

After completing her studies, alumna Lea Schönfelder founded a game studio that makes games by women for women. In the interview, Lea also talks about her diploma project PERFECT WOMAN. Learn more!

 
Linear kisses interactive – The innovative storytelling of Cybercity Lovestory

projects

Linear kisses interactive – The innovative storytelling of Cybercity Lovestory

The Filmakademie project CYBERCITY LOVESTORY is more than a sophisticated science fiction series full of breathtaking effects and settings. It shows how the boundaries between film, television, and gaming will continue to shift in the future.

 

 
4 Questions with Dominik Schön

people

4 Questions with Dominik Schön

Dominik completed his diploma in Transmedia/Games Directing at Animationsinstitut. Find out, why he decided to study Interactive Media, how he experienced his studies and what was next after graduation.

 
Postcards from Copenhagen

campus

Postcards from Copenhagen

Nina Weilbächer studies Interactive Media at Filmakademie’s Animationsinstitut. From August to December, she spent a semester abroad at the renowned DADIU in Copenhagen. Find out how she experienced her stay in Denmark and learn about the challenges she had to face.

 
What is it like to start your own company right after graduation?

people

What is it like to start your own company right after graduation?

After receiving his diploma in Interactive Media, alumnus Dominik Schön founded his own company Kaleidoscube with some of his fellow students. We talked to the young director about future projects and asked him why he prefers self-employment to working for a big game studio.

 
A Shelter for Grief

projects

A Shelter for Grief

For her diploma, Ella Estrella Tischa Raetzer created a walk-through audiovisual spatial installation: visitors slip into a womb-like, protected and intimate dimension to embark on an emotional journey. Find out what's behind the project.

 

 
Setting Out For Uncharted Territory

events

Setting Out For Uncharted Territory

Swinging through high halls on luminous swings, lying under a huge silo and calling into it, attending mystical rituals worshipping a sacred substance called Caro - this is the Nomadic Research project.

 
Lizard People, Chemtrails & Co Make for Great Game Fun

projects

Lizard People, Chemtrails & Co Make for Great Game Fun

At the board game workshop, Interactive Media students develop analog games. Due to the pandemic, the last workshop took place online and resulted in two incredibly funny games about conspiracy theories. Learn more!

 

 
Alumni of Animationsinstitut bring artwork to life

events

Alumni of Animationsinstitut bring artwork to life

VR technology turns paintings by Kandinsky, Schlemmer & Co into an immersive experience at the Kunstmuseum Stuttgart. Learn more about ARTialitly - The Art Of Abstraction and the creative minds behind it.

 
Summer Festival News

events

Summer Festival News

Screenings, nominations and awards - Well done everybody! The talents of Animationsinstitut are represented at numerous film festivals presenting their productions to an international audience.

 
Hungry Seagulls and Feathered Dinos

projects

Hungry Seagulls and Feathered Dinos

The first virtual edition of FMX Conference took place from May 4 to 6. Part of the program were students of Animationsinstitut, who presented their third-year projects AniFilm/AniPlay to the professional audience. Learn more about the projects here.

 
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Animationsinstitut
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FMX is organized by Filmakademie Baden-Württemberg, the Animationsinstitut is responsible for the program

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Animationsinstitut is funded by the Ministry of Science, Research and Arts

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