LIVE: Animationsinstitut at SCREEN.TIME international 2020

Join the livestream of SCREEN.TIME international this Friday

events

Pitchings, screenings and presentations of current projects - from 15-17 July 2020 Filmakademie presented its new online format SCREEN.TIME international.

 

LIVESTREAM RECORDINGS

 

Recordings of the international program down below!

 

Enjoy an international program with exciting pitches by Animationsinstitut in the fields of Animation, VFX, XR-Media and Technical Directing.

 

PROGRAM OVERVIEW

11:00 Presentation Atelier Ludwigsburg-Paris

Promotional Video ALP

Presentation Atelier Network / Board

Short Film Trailer

Alumni: Case Studies, Company Presentations, Success Stories

ALP Short Film

12:00 Animation Projects

PROJECTS:

Jelly Pimple (Tao Zhang, Jiayan Chen)

Leading Light (Fynn Große-Bley, Patrik Knittel)

Avant Card (Stella Raith, Denise Hoffmann)

13:00 VFX und XR Projects

PROJECTS:

Flamenco (Paulo Scatena)

Neoshin (Sebastian Selg, Jiayan Chen, Ramon Schauer)

S.M.I.L.E. (Michael Schranner, Lukas Karwan)

14:00 TD Talks

Janik Otterbach
Pipeline TD for Die aller langweiligste Oma auf der ganzen Welt (WT)
Pipeline & Shading TD for Leading Light
USD Hydra Delegate for an Open Source Path Tracer

Ramon Schauer
Creation of a digital human for NeoShin
LED Wall Virtual Production for NeoShin
Procedural and Dynamic Skin Pores

Enzio Probst
Pipeline, Shading & rendering for Robo Preacher
Game Devlopment A Juggler Tale
Stylized Linerendering Based on Screenspace Information

Evangeline | Tech Talk (Caroline Kiessling, Daniel Schmucker)

15:00 Online Premiere Screenings

The Beauty
Screening, followed by live Q & A with VFX artist Marc Angele

Blieschow
Screening, followed by live Q & A with director Christoph Sarow

11:00 PRESENTATION ATELIER LUDWIGSBURG-PARIS

Presented by:

Host: Amos Geva (T-Port - Online Platform for Student and Short Films, Alumni ALP)

 

Promotional Video ALP


Presentation Atelier Network / Board

Short Film Trailer

Alumni: Case Studies, Company Presentations, Success Stories

  • Andi G. Hess / THE TROUBLE WITH BEING BORN
    Collaboration ALP + FABW for this year´s "Berlinale" success (audience award in the new "Encounters" section)
  • Ivanna Kozak and Ivan Zuber / Laidak Films
    Collaboration of Alumni fpr an animation project
  • Katharina Weser and Georg Neubert / Reynards Films + Igal Kohen / IKO
    French-German co-production with VFX focus

 

ALP Short Film

 

12:00 ANIMATION

JellyPimple

Presented by:
Tao Zhang and Jiayan Chen

Tao Zhang (Director) is a Chinese animator who studied animation at  Film Academy BadenWürttemberg. She is interested in cute characters and is currently dedicated to developing more character IPs and to her animation project, “JellyPimple”. Her first short film is the 2D animation, “Loneliness of Hustle”.

Web: vimeo.com/taozhang

 

Jiayan Chen (Producing) is currently studying Animation Effects Producing at the Film Academy BadenWürttemberg. At the same time she is working as a freelance producer. From 2014 to 2018 she studied audiovisual media
(major in 3D animation) at the Stuttgart Media University. During this time she worked as 3D generalist on numerous animation projects. In 2013 she graduated with her first Bachelor degree in Journalism & Communication in China.

Web: www.linkedin.com/in/jiayanchen/

 

Format:
Animated Short

 

Synopsis:
The story is around the life of pimples and their best friends, blackheads, who live on the human’s faces without knowing the existence of their host, the human. Through the story, the audience can see how the creatures in the two parallel universes affect each other’s life.

 

Leading Light

Presented by:
Fynn Große-Bley and Patrik Knittel

Right after graduation from highschool in 2013 Fynn Große Bley (Director) worked at a games company as an intern to apply to the Filmakademie Baden-Württemberg. A year later in 2014 he started his studies with the focus on 3D animated characters. During a gap year and parallel to his studies he worked at studios and as a freelancer on various projects including short films, feature films, commercials, 3D printing and more. With his diploma project he is working on a proof of concept for an original animated series.

Web: https://www.linkedin.com/in/fynn-große-bley

 

Patrik Knittel (Co-Director) was born 1992 in Vaskut, a small village near the southern border of Hungary. After his graduation he moved to Budapest, and earned a qualification as an Animator, at the Obudai Kepzömüveszeti Szekkepzö. In the year 2013 and 2014, Patrik worked as a freelancer artist in the fields of traditional 2D Animation, and concept art. Currently he studies Animation at the Filmakademie Baden-Württemberg and finishes his diploma year 2020.

Web: https://www.linkedin.com/in/knittel-patrik

Format:
Animated Series Concept

 

Synopsis:
The world of ‘Leading Light’ has become unbalanced some time ago and has always been in a constant state of darkness.
The people live in seclusion and in constant danger by the Shadow Beings, a brute-like race that has gained strength through the darkness.
Only through the light of the Light Beings it is possible for man to protect themself from these beings.

 

Avant Card

Presented by:
Stella Raith and Denise Hoffmann

Stella Raith is a Director and Animator located in Stuttgart / Germany. Since her early childhood she loves to combine dance and illustration and found her realization in the form of animation. From October 2014 she has been studying animation at Filmakademie Baden-Württemberg with a focus on animation. As Director and Lead Animator she realized her Diploma 'Avant Card'- an animated short film full of ideas and artistic expression. Besides her studies, Stella works as a freelance Filmmaker, c haracter artist and animator for companies such as 'Pixelcloud', 'KingRacoongames' and the state of Baden-Württemberg.

 

Director - Writer - Lead Animator of ‘Avant Card’

 

Web: http://kuenstlerfilm.de/
Animation Showreel: https://vimeo.com/387465301
Instagram: https://www.instagram.com/stelliluna/

 

Denise Hoffmann

Hi my name is Denise, I’m a Technical Directing student at Filmakademie focused on character rigging. Prior to that I graduated from the Merz Akademie Stuttgart with a Bachelor of Arts in the field of realtime development. During these studies I worked part time at Fraunhofer Institut and I did an internship at PIXOMONDO Stuttgart in the realtime department where I also started to get into VFX. After that I worked as 3D Generalist at M.A.R.K.13 and collaborated on the animation feature film ‘Maya the Bee 2’. I realised there
I wanted to focus more on character creation and applied at Animationsinstitut.

 

Technical Director - Rigging Artist of ‘Avant Card’

 

Web: http://denisehoffmann.com/about/

Format:
Animated Short

 

Synopsis:
Ernst is a figure on a postcard that is stuck in a card stand with many other motifs. While the other cards are eagerly bought, no one is interested in his card and Ernst becomes increasingly discontented. Almost he is also bought - but then he is put back crooked again. This brings his world into imbalance and he falls out. For him a colourful journey full of different forms of expressions begins - 2D, 3D,real film and stopmotion, we travel through all forms of animation — Ernst falls and falls deeper and deeper through the different other motives. His situation gets worse and worse. He hurts himself, is scared away, is screamed at and falls to the end of the postcard stand. Only now, at the lowest point, his rethinking begins. Despite many setbacks, he fights his way back out through the strange card motifs and gains experience and selfconfidence. It is his path to self-discovery, to rhythm and music. In the final sequence he happily finds his way back to his card and is finally bought.

 

13:00 VFX & XR PROJECTS

Flamenco

Presented by:
Paulo Scatena (Technical Directing)

 

Format:
Stop motion animated short

 

Synopsis:

In a cold cave, a recluse is determined to light a fire.
Amidst frustration, a fire appears. But a rather queer one: static, cold.
Person and fire will need to find what they share in common for life to pulse in them.

Technique:
A novel approach to VFX for stop-motion, allowing highly realistic light integration to be made in post.

 

Neoshin

Presented by:
Jiayan Chen, Ramon Schauer and Sebastian Selg

Jiayan Chen (Producer) is currently studying Animation Effects Producing at the Filmakademie Baden - Württemberg. At the same time she is working as a freelance producer. From 2014 to 2018 she studied audiovisual media (major in 3D animation) at the Stuttgart Media University. During this time she worked as 3D generalist on numerous animation projects. In 2013 she graduated with her first Bachelor degree in Journalism & Communication in China.

Web: www.linkedin.com/in/jiayanchen/

 

Ramon Schauer (Co/Technical Director) is a 3d artist focusing on the creation of 3D art for both film and games.
He finished his Bachelor of Arts in Animation and Game at Darmstadt University of Applied Sciences in early 2018.
In addition to the experiences made during various student projects, he worked as a 3D environment artist on Deck13 Interactive’s “The Surge”.
Currently he is attending the postgraduate course “Technical Directing” at the Animationinstitute of the Filmakademie Baden-Württemberg in Ludwigsburg which he will finish in 2021.

Web: www.artstation.com/shyralon
Blog: www.instagram.com/shyralon


Sebastian Selg (Director) is a 3D artist and camera enthusiast focusing on film, music and fashion. While also working as freelancer he began studying Animation at FFilmakademie Baden - Württemberg in 2018. Most of his work besides student projects are fashion and music related.

Web: www.lightup-productions.com/
Blog: www.instagram.com/sebastian.selg_lightup/

Format:
Animated Short

 

Synopsis:
2073X: After the invention of cryonic reality in 2073 the leaders of the world agreed to stop time count and proclaimed the year 2073X. While in CR, the human body does no longer age. Users also have access to a virtual utopia that serves as a substitute for the bleak real world. Nearly all states have been privatized and a large megacorperation is leading humanity. The story begins when a new CR-Virus called NEOSHIN shatters AYUKOs world.

 

S.M.I.L.E.

Presented by:

Michael Schranner (Producer), Lukas Karwan (Concept)

 

Format:
Augmented Reality Childrens' Book

 

Synopsis:

S.M.I.L.E. is an interactive hidden picture book for children aged five to seven years. Readers can interact with the analog world by means of augmented reality. Together with Lisa, the kids travel to different planets to spread laughter in the universe.

 

This prototype for an augmented reality children‘s book breaks new ground in interactive storytelling. In the game, a smartphone is used as a magic magnifier, as a tool to achieve a specific goal. S.M.I.L.E. thus allows children a gentle and responsible way to use a smartphone. Again and again, this interactive approach breaks through the barriers between the digital and the analog world. The puzzles in the book can be solved by clicking the screen as well as by coloring pictures or making things.

 

14:00 TD Talks

Technical Directing Presentations

Presented by:
Janik Otterbach, Ramon Schauer and Enzio Probst

Janik Otterbach

Web: https://www.linkedin.com/in/janikotterbach/

 

Ramon Schauer (Co/Technical Director) is a 3d artist focusing on the creation of 3D art for both film and games.
He finished his Bachelor of Arts in Animation and Game at Darmstadt University of Applied Sciences in early 2018.
In addition to the experiences made during various student projects, he worked as a 3D environment artist on Deck13 Interactive’s “The Surge”.
Currently he is attending the postgraduate course “Technical Directing” at the Animationinstitute of the Filmakademie Baden-Württemberg in Ludwigsburg which he will finish in 2021.

Web: www.artstation.com/shyralon
Blog: www.instagram.com/shyralon

 

Enzio Probst:
- born on 27.09.1993
- after school internship at "unexpected" in Stuttgart
- since 2015 student at the Film Academy Baden-Württemberg focusing Animation

Animationsinstitut of Filmakademie Baden-Württemberg offers a 30-month training program for computer science graduates who are aiming to become Technical Directors (TD). The program combines students’ previous technical knowledge with actual film projects. Working in a production team, they learn how to solve real-world problems. They design setups and rigs, acquire experience in lighting, shading, rendering, textures and effects, learn how to work with expressions and scripts, to program tools and plug-ins, to automate animation and other processes as well as to set up workflows and production pipelines. As part of the curriculum, students can actively participate in the Institute's research and development projects.

Speakers are Technical Directing students in their second year of project studies.

Enzio Probst:
Pipeline, Shading & rendering for Robo Preacher
Game Devlopment A Juggler Tale
Stylized Linerendering Based on Screenspace Information

Ramon Schauer
Creation of a digital human for NeoShin
LED Wall Virtual Production for NeoShin
Procedural and Dynamic Skin Pores

Janik Otterbach:
Pipeline TD for Die aller langweiligste Oma auf der ganzen Welt (WT)
Pipeline & Shading TD for Leading Light
USD Hydra Delegate for an Open Source Path Tracer

 

Evangeline | Tech Talk

Presented by:
Caroline Kiessling and Daniel Schmucker

Caroline Kiessling (Environments/Shading/Ligthing/Rendering/Compositing bei Evangeline) is a CG Artist with focus on lighting and visual storytelling. 2014 she received a diploma in communication design after successfully attending a 3-year long course in Munich. In the same year she continued her studies at Filmakademie Baden-Wuerttemberg to deepen her knowledge about film making and animated movies. At the Animationsinstitut at Filmakademie BW she got plenty of opportunities to learn about all different aspects of film making - animation as well as live action. Her graduate work focused on lighting, visual composition and visual storytelling. She will graduate from Filmakademie BW in 2020 with a diploma in Animation & VFX

Web: https://www.linkedin.com/in/carolinekiessling/

 

Daniel Schmucker (Environments/Shading/Ligthing/Rendering/Compositing bei Evangeline) is a Technical Director focusing on Pipeline, Look Development, Lighting and Compositing.
After graduating from high school in 2011 he studied "Audiovisual Media" at the Stuttgart Media University with a focus on Computer Animation and Visual Effects.
During the last semesters of his studies Daniel worked part-time at Mackevision, where he also wrote his Bachelor thesis in 2015. After revceiving his bachelor degree he continued to work at Mackevision for two years doing mainly compositing and pipeline programming.
Since September 2017 Daniel has been studying "Technical Directing" at Filmakademie Baden-Württemberg's Animationinstitut.

Web: https://www.linkedin.com/in/schmuckerdaniel/

Brief tech talk on our approach for efficient lighting/rendering/comp and
environment creation. We'll discuss overcoming the challenge of getting a huge
amount of shots out the door, whilst keeping creative shot work our number one
priority.

 

Format:
Making-of: animated short

 

Synopsis:
Deep down in the swamps of Louisiana, Evangeline finds a deserted alligator egg
and hatches it under her bed, unbeknownst to her father Levon.

 

ONLINE PREMIERE SCREENINGS

The Beauty

Synopsis:
What if plastic could be integrated into sea life? Take a deep breath and dive into a world, where feelings of guilt dissolve amongst the mysterious depths of the ocean. A world where we encounter bizarre creatures and discover eerily beautiful landscapes. Unfortunately, our air doesn’t last forever and we have to realize that nature alone can't solve this issue.

 

Blieschow

Synopsis:
Vast plains, colorful backdrops, a red dog, that seems to rise up to the sky.
This is how Tom experiences summer in Blieschow, his grandfathers farm. He feels overwhelmed by the the exuberance of nature and finds himself in a constant competition with his cousin Matthias, who is seemingly better at everything. Envy end it’s yellow color in every nuance of the landscape and the little Tom, who is doing everything being recognised and loved, and reaching/encounter his Limit throughout.

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