During Code Week Baden-Württemberg (October 10-25, 2020), Animationsinstitut offers an exciting online event for all enthusiastic tinkerers.
Students of Animation, Interactive Media, Technical Directing and Animation/Effects Producing will present their AniFilm/AniPlay projects and show you all the steps from a creative idea to the development of an innovative game. Learn how the teams mastered challenges in animation and coding, solved problems in prototyping or audio tracking and gain insights into game design with Unity.
The Q&A also gives you the opportunity to ask all your technical questions and inform yourself about studying at Animationsinstitut.
In their third year of study, our students have a very special project waiting for them: With AniFilm/AniPlay, different cross-media concepts are realized within a production time of only four months. As a result the interdisciplinary project teams present animated short films as well as interactive installations or games.
AniFilm/AniPlay takes place in cooperation with various universities, such as Hochschule der Medien Stuttgart (HdM) or Musikhochschule Trossingen.
You want to participate? Just send an e-mail to our study coordination assistance Isabel Gimber (email@example.com) until October 20, 2020.
The event will take place online and in German language only. You will receive the link to our online platform in advance by e-mail.
The universe is just a child and completely overwhelmed with all the decisions of its little hidden object world. You can help: search, play and decide the outcome of 15 short stories on an interactive table.
Director: Clara Deitmar
Concept Design: Sarah Berra, Mike Razniewski
Technical Directing: Johannes Lübke
Sounddesign: Michael Bötticher, Marieke Czogalla, Marc Lehnert
Set Design: Frederik Rehm
Producer: Paulina Larson
With your support, a physically handicapped and lonely vacuum robot can spend a nice day in a retirement home for machines.
Conception: Levin Tamoj
Director: Malte Hartleb
Concept/Design: Eduard Schäfer
Technical Directing: Pascal Schober
Sounddesign: Bjarne Taurnier
Set Design: Jaro Burbulla
Producer: Svenja Weber
Modeling: Lukas Löffler
Texturing: Simon Mäule
The installation challenges the user to overcome his social fears by confronting him on stage with a disparaging audience. To change the audience's opinion, the user has to use his own voice.
Director: Luzie Kehle
Concept/Design: Besen Dilek, Hazel Jankowski, Paul Vollet
Technical Directing: Justus Schmidt
Sounddesign: Sirius Kestel
Animation: Franziska Trast
Producer: Saskia Stirn
Speaker: Sara Kelly-Husain, David Smith