Exemplary Projects

Tumult im Märchenwald

Tumult im Märchenwald invites especially the young visitors to restore order in a fairytale world fallen into chaos. They re-arrange the Bremen Town Musicians on top of each other and drive away the robbers, return lost objects to fairytale characters, and hunt Frog Kings across the fairytale pond. What’s best: All this tumult is not about winning, but about having fun together with the fairytale characters.
On the occasion of the Fairy-Tale Garden anniversary, Tumult im Märchenwald was created on behalf of Blooming Baroque as an immersive project in cooperation with Animationsinstitut of Filmakademie Baden-Württemberg, with concept, development and design by the following graduates:


Interaction / Game Design: Fabian Schaub
Game Development: Rolf Rothgerber
Animation / Design: Kiana Naghshineh
Interior Design: Yvonne Leuze
Media Technology: Florian Greth
Producer: Maximilian Becht
Sound Design: Marc Fragstein
Art Director: Jörg Ihle
Animationsinstitut Filmakademie Baden-Württemberg: Prof. Andreas Hykade, Anna Katharina Brinkschulte, Christian Müller