The project-based talent development initiative VR NOW supports alumni and professionals from – amongst others – the fields of the arts / production / computer science / technology on their way to developing their innovative VR / AR / XR project ideas into prototypes ready for presentation. This shall allow for the expression of unique content in the realm of Virtual Realities at the highest level – both artistically and technically. You can find more information about current VR NOW projects here: S.M.I.L.E., VR TRIBES
The wide term Virtual Realities includes all sorts of simulations, applications, and projects situated – such as for example VR experiences, VR games, VR animations, VR installations, Augmented Reality (AR), Cross Reality (XR), as well as corresponding technology-oriented approaches.
>> upcoming deadline for applications: December 1, 2019
VR NOW is primarily aimed at alumni teams coming from universities and other institutions of tertiary education in Baden-Württemberg, and covering the fields relevant to their projects – e.g. direction, games direction, interaction design, look, technical directing, and/or producing. Applicants are to be of legal age, and their graduation must have taken place within the past 5 years. Some team members may be professionals, and may originate from other German federal states or from foreign countries.
Based on applications handed in at due date, a preselection jury will choose up to six project teams who will be invited to attend further in-depth consultations and workshops in Ludwigsburg as well as FMX 2020. Each of these teams will receive a nomination bonus of 1.500,- EUR.
- December 2019: Nomination of up to six teams
- Early 2020: In-depth consultations and events in preparation of pitches
- March 2020: Pitches to an international expert jury and selection of up to three projects
- April to December 2020: Development phase from concept to prototype at Animationsinstitut