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VPET - Virtual Production Editing Tools

We are developing a holistic approach for collaborative tools that allow real-time on-set light, asset and animation editing via an intuitive interface. VPET is a tablet based onset editing application to work within a virtual production environment. It is designed to run on mobile and head mounted devices allowing easy access to operators without dedicated training. It provides functionality to edit assets during a virtual shooting and synchronize changes with the film pipeline. VPET communicates through a network interface to main applications and other clients, allowing live editing of object, light and animation parameters. The development is open-source and particularly considers established (offline) film pipelines.

Client available at App Store, project files and code at Github:


Publications

Simon Spielmann and Volker Helzle. Augmented Reality for Virtual Set Extension. SIGGRAPH 2018 Talks. In Session: Augmenting Your Reality. August 12th, 2pm-3:30pm, Room 301-305, West Building, Vancouver Convention Centre.

Simon Spielmann, Volker Helzle, Andreas Schuster, Jonas Trottnow, Kai Götz and Patricia Rohr. VPET - Virtual Production Editing Tools at SIGGRAPH 2018 Emerging Technologies. August 12th, 1:30-5:30 pm. August 13th - August 15th, 10 am-5:30 pm. August 16th, 10 am-3:30 pm. West Building, Exhibit Hall A, Vancouver Convention Centre.

Volker Helzle and Simon Spielmann. Next Level Consumer Devices for Virtual Production. Demo of latest VPET version supporting Apple ARKit. Poster Presentation. CVMP 2017. BFI Southbank, London, UK. 11th & 12th December 2017.

O. Grau, V. Helzle, E. Joris, T. Knop, B. Michoud, P. Slusallek, P. Bekaert, J. Starck, "Dreamspace: a platform and tools for collaborative virtual production", SMPTE Mot. Imag. J., Aug. 2017.

Simon Spielmann, Andreas Schuster, Kai Götz, Volker Helzle. VPET – A Toolset for Collaborative Virtual Filmmaking. SA '16 Technical Briefs, December 05-08, 2016, Macao

Oliver Grau, Volker Helzle, Eric Joris, Thomas Knop, Brice Michoud, Philipp Slusallek, Philippe Bekaert, Jonathan Starck. Dreamspace: a platform and tools for collaborative virtual production. IBC 2016 Conference, 2016 page 31.

Volker Helzle. 2016. Dreamspace am Animationsinstitut. In Digital Production 3/16 - Magazin für Digitale Medienproduktion. April 2016: 108-113.

Jonas Trottnow, Kai Götz, Stefan Seibert, Simon Spielmann, Volker Helzle, Farshad Einabadi, Clemens K. H. Sielaff, Oliver Grau. Intuitive Virtual Production Tools for Set and Light Editing. CVMP 2015.